Designing and engineering time : the psychology of time perception in software
(eBook)
Author
Published
Upper Saddle River, N.J. : Addison-Wesley, ©2008.
Format
eBook
ISBN
0321509188, 0321562941, 9780321509185, 9780321562944
Physical Desc
1 online resource (xix, 198 pages) : illustrations
Status
Description
Loading Description...
Also in this Series
Checking series information...
More Details
Language
English
Notes
Bibliography
Includes bibliographical references and index.
Description
Build Applications, Websites, and Software Solutions that Feel Faster, More Efficient, and More Considerate of Users' Time! One hidden factor powerfully influences the way users react to your software, hardware, User Interfaces (UI), or web applications: how those systems utilize users' time . Now, drawing on the nearly 40 years of human computer interaction research-including his own pioneering work-Dr. Steven Seow presents state-of-the-art best practices for reflecting users' subjective perceptions of time in your applications and hardware. Seow begins by introducing a simple model that explains how users perceive and expend time as they interact with technology. He offers specific guidance and recommendations related to several key aspects of time and timing-including user tolerance, system responsiveness, progress indicators, completion time estimates, and more. Finally, he brings together proven techniques for impacting users' perception of time drawn from multiple disciplines and industries, ranging from psychology to retail, animal research to entertainment. - Discover how time and timing powerfully impact user perception, emotions, and behavior - Systematically make your applications more considerate of users' time - Avoid common mistakes that consistently frustrate or infuriate users - Manage user perceptions and tolerance, and build systems that are perceived as faster - Optimize "flow" to make users feel more productive, empowered, and creative - Make reasonable and informed tradeoffs that maximize limited development resources - Learn how to test usability issues related to time-including actual vs. perceived task duration Designing and Engineering Time is for every technology developer, designer, engineer, architect, usability specialist, manager, and marketer. Using its insights and techniques, technical and non-technical professionals can work together to build systems and applications that provide far more value- and create much happier users . Steven C. Seow has a unique combination of experience in both experimental psychology and software usability. He joined Microsoft as a User Researcher after completing his Ph. D. in Experimental Psychology at Brown University with a research focus on human timing and information theory models of human performance. Seow holds Bachelor's and Master's Degrees in Forensic Psychology from John Jay College of Criminal Justice, and wrote his master's thesis on distortions inches
Reviews from GoodReads
Loading GoodReads Reviews.
Citations
APA Citation, 7th Edition (style guide)
Seow, S. C. (2008). Designing and engineering time: the psychology of time perception in software . Addison-Wesley.
Chicago / Turabian - Author Date Citation, 17th Edition (style guide)Seow, Steven C. 2008. Designing and Engineering Time: The Psychology of Time Perception in Software. Addison-Wesley.
Chicago / Turabian - Humanities (Notes and Bibliography) Citation, 17th Edition (style guide)Seow, Steven C. Designing and Engineering Time: The Psychology of Time Perception in Software Addison-Wesley, 2008.
MLA Citation, 9th Edition (style guide)Seow, Steven C. Designing and Engineering Time: The Psychology of Time Perception in Software Addison-Wesley, 2008.
Note! Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy. Citation formats are based on standards as of August 2021.
Staff View
Grouped Work ID
d72bf411-962d-c6d0-23ce-a92ca5c52faa-eng
Grouping Information
Grouped Work ID | d72bf411-962d-c6d0-23ce-a92ca5c52faa-eng |
---|---|
Full title | designing and engineering time the psychology of time perception in software |
Author | seow steven c |
Grouping Category | book |
Last Update | 2024-09-06 16:31:08PM |
Last Indexed | 2024-09-26 04:07:29AM |
Marc Record
First Detected | Jul 29, 2024 03:57:01 PM |
---|---|
Last File Modification Time | Sep 06, 2024 04:32:42 PM |
MARC Record
LEADER | 04921cam a2200481 a 4500 | ||
---|---|---|---|
001 | ocn297574855 | ||
003 | OCoLC | ||
005 | 20240830103855.0 | ||
006 | m o d | ||
007 | cr unu|||||||| | ||
008 | 090109s2008 njua ob 001 0 eng d | ||
015 | |a GBA854087|2 bnb | ||
016 | 7 | |a 014583660|2 Uk | |
019 | |a 244572107|a 617945618|a 1044248026|a 1056356453|a 1060865056|a 1064117433|a 1073065407|a 1103274731 | ||
020 | |a 0321509188|q (print) | ||
020 | |a 0321562941 | ||
020 | |a 9780321509185|q (print) | ||
020 | |a 9780321562944 | ||
035 | |a (OCoLC)297574855|z (OCoLC)244572107|z (OCoLC)617945618|z (OCoLC)1044248026|z (OCoLC)1056356453|z (OCoLC)1060865056|z (OCoLC)1064117433|z (OCoLC)1073065407|z (OCoLC)1103274731 | ||
037 | |a CL0500000030|b Safari Books Online | ||
040 | |a UMI|b eng|e pn|c UMI|d OCLCQ|d MKN|d CEF|d OCLCQ|d DEBSZ|d C6I|d OCLCQ|d OCLCF|d OCLCQ|d COO|d OCLCQ|d AU@|d OCLCQ|d WYU|d UAB|d VT2|d OCLCQ|d UKAHL|d OCLCO|d OCLCQ|d OCLCO|d OCLCL | ||
049 | |a FMGA | ||
050 | 4 | |a QA76.758|b .S456 2008 | |
082 | 0 | 4 | |a 005.1|2 22 |
100 | 1 | |a Seow, Steven C.|0 http://id.loc.gov/authorities/names/n2008005764 | |
245 | 1 | 0 | |a Designing and engineering time :|b the psychology of time perception in software /|c Steven C. Seow. |
260 | |a Upper Saddle River, N.J. :|b Addison-Wesley,|c ©2008. | ||
300 | |a 1 online resource (xix, 198 pages) :|b illustrations | ||
336 | |a text|b txt|2 rdacontent | ||
337 | |a computer|b c|2 rdamedia | ||
338 | |a online resource|b cr|2 rdacarrier | ||
504 | |a Includes bibliographical references and index. | ||
505 | 0 | |a Designing and engineering time -- Perception and tolerance -- User and system response times -- Responsiveness -- Detecting timing differences -- Progress indication -- Expressing time -- User flow -- Testing time -- Techniques -- Violations. | |
520 | |a Build Applications, Websites, and Software Solutions that Feel Faster, More Efficient, and More Considerate of Users' Time! One hidden factor powerfully influences the way users react to your software, hardware, User Interfaces (UI), or web applications: how those systems utilize users' time . Now, drawing on the nearly 40 years of human computer interaction research-including his own pioneering work-Dr. Steven Seow presents state-of-the-art best practices for reflecting users' subjective perceptions of time in your applications and hardware. Seow begins by introducing a simple model that explains how users perceive and expend time as they interact with technology. He offers specific guidance and recommendations related to several key aspects of time and timing-including user tolerance, system responsiveness, progress indicators, completion time estimates, and more. Finally, he brings together proven techniques for impacting users' perception of time drawn from multiple disciplines and industries, ranging from psychology to retail, animal research to entertainment. - Discover how time and timing powerfully impact user perception, emotions, and behavior - Systematically make your applications more considerate of users' time - Avoid common mistakes that consistently frustrate or infuriate users - Manage user perceptions and tolerance, and build systems that are perceived as faster - Optimize "flow" to make users feel more productive, empowered, and creative - Make reasonable and informed tradeoffs that maximize limited development resources - Learn how to test usability issues related to time-including actual vs. perceived task duration Designing and Engineering Time is for every technology developer, designer, engineer, architect, usability specialist, manager, and marketer. Using its insights and techniques, technical and non-technical professionals can work together to build systems and applications that provide far more value- and create much happier users . Steven C. Seow has a unique combination of experience in both experimental psychology and software usability. He joined Microsoft as a User Researcher after completing his Ph. D. in Experimental Psychology at Brown University with a research focus on human timing and information theory models of human performance. Seow holds Bachelor's and Master's Degrees in Forensic Psychology from John Jay College of Criminal Justice, and wrote his master's thesis on distortions inches | ||
588 | 0 | |a Print version record. | |
650 | 0 | |a Software engineering.|0 http://id.loc.gov/authorities/subjects/sh87007398 | |
650 | 0 | |a Human-computer interaction|x Psychological aspects. | |
650 | 0 | |a User-centered system design.|0 http://id.loc.gov/authorities/subjects/sh2006002024 | |
650 | 0 | |a Time perception.|0 http://id.loc.gov/authorities/subjects/sh85135422 | |
758 | |i has work:|a Designing and engineering time (Text)|1 https://id.oclc.org/worldcat/entity/E39PCGmDr68fGTwK3Y8fGfpMRq|4 https://id.oclc.org/worldcat/ontology/hasWork | ||
776 | 0 | |z 0321509188 | |
776 | 0 | |z 9780321509185 | |
856 | 4 | 0 | |u https://www.aclib.us/OReilly |